3D environnent and level artist
Bachelor's degree graduate in 3d design for video games at NAD / UQAC in Montreal.
I specialize in environment modeling, level art and texturing . I am familiar with 3ds Max, Unreal 4, ZBrush, Photoshop, Speedtree, Eon Vue, Unity and P4V. I am also familiar with AGILE game development methods.
I specialize in environment modeling, level art and texturing . I am familiar with 3ds Max, Unreal 4, ZBrush, Photoshop, Speedtree, Eon Vue, Unity and P4V. I am also familiar with AGILE game development methods.
Media Articles:Tweeted by Unreal Engine:
https://twitter.com/unrealengine/status/545714356638720001 Kotaku: http://kotaku.com/student-project-looks-like-it-came-straig… TheGamersCamp: http://thegamerscamp.com/…/trailed-capstone-student-project/ |