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Trailed - Environment ShowcaseThis is the capstone project for my bachelor<s degree at NAD in 3d design for video games. The environment was done in collaboration with Guillaume Croteau and Jonathan Viens. Video editing by Marc Tardif.
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Trailed - GameplayGameplay Walkthrough. I worked on the first part of the environment: the street, the landscape and the forest leading to the train station.
Marc Tardif - Technical Artist Emile Viens - Level Artist Jonathan Viens - Level Artist Guillaume Croteau - Level Artist Marja Lachapelle – Animator Elise Hamzaoglu - Character Artist (Creature) Marc-Andre Cossette - Character Artist (Woman), Narrative Design + Event Scripting |